I recently noticed errors as soon as I got Windows 10. But they were very small a simple update could fix it. Then I did what I usually do, get on Minecraft. The launcher popped up I thought 'Oh nothing is wrong'. Then I launched the game, it quit before the actual game even popped up. I restarted my computer because I just got Windows 10 a few minutes before. Then I tried it again than I looked into the crash report. It said I need to update my drivers. I did and they were outdated so I thought that it was fine. I tried launching it as normal and same thing I need to update my drivers. I got it checked, again. It was up to date. Then I uninstalled Minecraft and then reinstalled it. It didn't work to my disappointment.
Crash Report
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---- Minecraft Crash Report ---- // Would you like a cupcake?
Time: 8/1/15 10:41 PM Description: Initializing game
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org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at ave.ap(SourceFile:534) at ave.am(SourceFile:363) at ave.a(SourceFile:310) at net.minecraft.client.main.Main.main(SourceFile:124)
Create A Minecraft Server
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
-- Head -- Stacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at ave.ap(SourceFile:534) at ave.am(SourceFile:363)
-- Initialization -- Details: Stacktrace: at ave.a(SourceFile:310) at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details -- Details: Minecraft Version: 1.8.7 Operating System: Windows 10 (amd64) version 10.0 CPU: 1x Genuine Intel(R) CPU 575 @ 2.00GHz Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 83114856 bytes (79 MB) / 185315328 bytes (176 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.8.7 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [PureBDcraft 128x MC18] Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled)
Minecraft Server Maker
~ Please try to help I will try anything reasonable